EEG AR: Things We Have Lost, Development

EEG AR: Things We Have Lost, John Craig Freeman and Scott Kildall

Exhibition Proposal

The exhibition of this work requires the fabrication of a clinic-like environment with a ceiling mounted projector, a suitable projection surface, a stereo audio system with a selection of computer equipment, a webcam, clinical furniture and a flat screen television, contained within a 10 x 10 x 3 meter free standing temporary wall structure. The lighting needs to be kept low and controlled. If audio spill over is a factor in the space, a localized speaker system should be used. Installation time should take one week using standard preparator’s tools and techniques.

During gallery hours beyond those designated for the lab/clinical trial performance, the clinic is open to the public as a video installation. It should be staffed with an gallery attendant for security of the equipment and to assist gallery visitors whom might find interactive works of art intimidating.

Software Development:

  • * Brain Grapher Mobile App

Equipment:

  • * Two MindWave Mobile
  • * One iPads
  • One iMac with keyboard mouse, cables and extensions as needed
  • Ethernet and cable as needed (if wireless is inadequate)
  • One 3000 lumen projectors with ceiling mount, cables and extensions as needed
  • Suitable 3m x 4m projection surface or screen
  • Two pre-amplified 100 watt stereo speakers with wall mounts, cables and extensions as needed
  • Medium flat screen HD television set and stand
  • Apple TV with cables and extensions as needed
  • Video Camera with tripod

Furniture:

  • * Four sectional chrome privacy screen with white curtains
  • One reclining medical chair, preferably a dentist chair
  • One rolling stools
  • Rolling laptop cart
  • One standard office desk
  • One standard office chair
  • One coat racks
  • One folding table
  • Seven potted plants
  • Assorted medical/lab equipment and tools, University of Liverpool Surplus

Other:

  • Two Lab coats

Staffing:

  • One trained lab technician/attendant during scheduled operating hours

IT:

  • Documentation video loop database feed to projector
  • Live two-way webcam feed with audio
  • Skype
  • Apple Remote Desktop
  • LED display

* Known budget item

Budget

INCOME

Emerson College Research Funds            $2,000.00

TOTAL            $2,000.00

 

EXPENSES

Travel Expenses

Round trip airfare, Boston to Liverpool            $1,315.00

Airfare, European excursions            $520.00

Accommodations, 60 @ $55.00            $3,300.00

SUBTOTAL            $5,135.00

Other Expenses

MindWave Mobile, 2 @ $130.00            $260.00

iPad with Wi-Fi + Cellular 32GB – Black            $464.00

Service, 5GB per month, 6 @ $50.00            $300.00

Apple Mac Mini, mouse and wireless keyboard            $1,217.00

Epson PowerLite 96W projector w ceiling mount            $929.00

Four sectional chrome privacy screen with white curtains            $640.00

Street Poster Campaign, City Center Posters            $500.00

Postcards            $125.00

SUBTOTAL            $4,435.00

TOTAL            $14,005.00

 

UNMET NEED

TOTAL            -$12,005.00

 


Physical Objects

Boat representing Lost Youth suspended in FACT’s atrium.

Postcards

Postcards distributed at local cafes will provide the instructions necessary to find and view the lost things.

Street Posters

Physical manifestations of lost things will appear across the city in January 2013.

City Center Posters

Previous Related Works

Virta-Flaneurazine Clinic Xi’an: John Craig Freeman and Will Pappenheimer,“Tangible Spiritualities” in the West Galleries of the Xi’an Academy of Art Museum, in conjunction with Digital Art Weeks 2010. Curated by Art Clay. Xi’an, China. July 2 – 16, 2010.

After Thought, Scott Kildall, Portable Testing Kit and Custom Video, Eyebeam, NYC, 2010.

Physiological Sensor to Augmentation Interface

Sensor Method:
Brainwave.

Biometric Data:
Attention and Meditation values.

Results:
Instantiate random virtual object at viewers location.

Example:
Test subject thinks deeply about what he or she has lost, a dodo bird appears.

Technical Goals

Port the Brain Grapher software to iPhone and Android for use in the field.

Pair a NeuroSky MindSet with the test subjects iPhone or Android for use in the field.

MindWave Mobile Product Support

MindWave Developer Tools

ThinkGear Socket Protocol

NeuroSky Developer

Android version of software, Bluetooth drivers (driver) and Blutooth pacts (format of data)

Android + Processing + Bluetooth

Capture users location and orientation, and convert predetermined high Attention and Meditation values to instantiate random point of interest (POI) SQL database call in front of users current GPS location.

Alternative Sensors

Emotive $299

SmartphoneBrainScanner2

Enobio 8 channels: 3995 €, 20 channels: 12495 €, Leo Ruffini, leo.ruffini@neuroelectrics.com

NeuroSky

Collaboration and Engagement:

One of the goals of the project is to get people to answer the question, “What have you lost?” A virtual object will be created based on the answers we receive and added to the database. We will be collecting answers world wide, but we are particularly interested in knowing what Liverpool has lost. We are hoping that FACT might be able to help us engage the local community through the Collaboration and Engagement program.

We have set up a Facebook Page in order to start collecting answers, and we have place the current virtual objects from the database in Ropewalks Square across the street from the main FACT entrance. You can view them by following the instructions on the main project page. Louise Latter louise.latter@fact.co.uk and Kathryn Dempsey, kathryn.dempsey@fact.co.uk

In particular, I want to focus on the neighborhood directly around FACT; northwest on the Bold Street corridor to Church Street; and into the old city as defined by the footprint of the old city wall.

ARtSENSE Collaboration

On a related matter, we are interested in investigating wether some of the objects the collections at the Conservatoire National des Arts et Métiers and/or the Museo Nacional de Artes Decorativas might fit the criteria of the type of objects we will be adding to the EEG: AR database. If so, there might be an opportunity to collaborate more directly with these institutions on the project.

Assuming that the 3D objects derived from the CNAM and MNAD collections meet the symbolic and technical requirements of the project, the assets will need to be saved in the .OBJ file format including .MTL UV maps and .JPG or .PNG file textures. The object cannot exceed 1MB once it has been converted into the .L3D file format. Since the file size is the sum of the poly count and texture file size combined, it can be hard to predict the final size ahead of time, but generally speaking, poly counts up to 4000 triangles with file textures dimensions of 1024×1024 pixels will work.

Contacts

ManifestAR:

  • Will Pappenheimer, willpap@gmail.com
  • * Tamiko Thiel, tamiko@alum.mit.edu
  • * Scott Kildall, scott@kildall.com

FACT:

  • Roger McKinley, roger.mckinley@fact.co.uk
  • * Aneta Krzemien, aneta.krzemien@fact.co.uk

ARtSENSE:

  • * Nenad Stojanovic, nstojano@fzi.de

LJMU::

  • * Stephen Fairclough, S.Fairclough@ljmu.ac.uk
  • * Kiel Gilleade, gilleade@gmail.com

CNAM::

  • * Coline Aunis coline.aunis@cnam.fr
  • Eric Gressier, eric.gressier_soudan@cnam.fr
  • * Isabelle Astic, isabelle.astic@cnam.fr
  • * Areti Damala

MNAD::

  • * Ana Cabrera, ana.cabrera@mcu.es

UPVLC:

  • * Jorge Moragues Escrivá, jormoes@upvnet.upv.es

* Indicates direct request to be included in communications


 

FACT Exhibition Proposal v3

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